SNAC~KMAN was made at Bratislava Game Jam 2016 , 4 guys, 48 hours and very little of sleep made this game possible.
The topic of the JAM was „Transition“.
We had focused on transition of old clasical video game concepts to VR, where laws of „flat“ screen do not apply and many mechanics need to be re-thought to make the game playable and fun. Mainly the perspecitve and level design.
State of the game after 6 hours of development.
The team at the jam was comprised of TEDI Games members:
* Dalibor Bartoš
* Michal Kabát
* Juraj Mikula
* Peter Stríž
We will be continuing work on the game and push it to Steam in near future.
Presentation & playing of the game by the participants of the game jam.